AI Insights · Timothy · April 2022
Top 5 Hybridcasual Games in Belgium on Android in Q1 2022
In Q1 2022, the top 5 hybridcasual games on Android in Belgium showed varied performance trends in terms of downloads, revenue, and active users.
In Q1 2022, the top 5 hybridcasual games on Android in Belgium demonstrated diverse performance trends. Here’s a closer look at their weekly downloads, revenue, and active user metrics, according to data from Sensor Tower.
Kingdom Guard: Tower Defense TD from Tap4fun (Hong Kong) Limited saw a notable increase in weekly revenue, peaking at approximately $10.8K in early February. Weekly downloads fluctuated, reaching a high of 1.5K in the last week of March. Active users grew steadily from around 2K at the start of January to nearly 3K by the end of March.
Rush Royale: Tower Defense TD by MY.GAMES B.V. experienced varied revenue, with a peak of around $7.5K in mid-January. Downloads saw a significant drop from 3.6K at the end of January to 1.2K by the end of March. Despite this, the game maintained a steady active user base, starting at approximately 11K and ending the quarter at around 11.5K.
Beatstar - Touch Your Music, published by Space Ape, had a fluctuating revenue trend, peaking at about $5.2K in late December and dropping to around $1.4K in mid-March. Weekly downloads varied, with a high of 4.3K in early January and a low of around 1.1K at the end of January. Active users saw a decline from approximately 14K in late December to around 12K by the end of March.
Zen Match from Moon Active showed a consistent upward trend in revenue, reaching approximately $5.5K in mid-March. Downloads peaked at 22.9K in late January. Active users saw a significant increase, starting at around 0.8K at the end of December and rising to nearly 37.5K by the end of March.
Idle Lumber Empire by AppQuantum experienced a decline in revenue, starting at around $5.6K in late December and dropping to approximately $1.1K by the end of March. Weekly downloads varied, peaking at 5K in the last week of March. Active users fluctuated, with a notable increase from around 4.4K in late January to over 8.2K by the end of March.
These insights reflect the dynamic nature of the hybridcasual gaming market in Belgium. For more detailed analytics, visit Sensor Tower.